bundle_id parameter to retrieve settings for your specific game without loading the full catalog.
Endpoint
Query parameters
Filter the response to a single game by its Android package name or iOS bundle identifier (e.g.
com.example.mygame). When omitted, all active games are returned.Example requests
Without filtering — returns all active games:bundle_id — returns only the matching game:
Response
200 OK
The responsedata field is an array of game objects.
A stable numeric identifier derived from the game’s database ID. Safe to use as a local key across sessions.
The game’s display name.
The Android package name or iOS bundle identifier (e.g.
com.example.mygame).The Google Play Store URL for the game.
URL for the game’s artwork image.
null if no thumbnail has been configured.The game’s play mode. One of:
level_based, endless, hybrid.Whether coin rewards are active for this game. When
false, do not award or display coin rewards regardless of game events.Whether ads are enabled for this game. Check this alongside the global
ads_enabled flag from /v1/app-settings.The iOS App Store identifier for this game.
The current version string for this game (e.g.
"1.4.2").If
true, this game is unavailable. Show a maintenance UI and prevent the player from starting a session. This is true when either the game itself or the global app is in maintenance mode.The minimum supported version code for this game. Prompt the player to update if their installed version code is below this value.
Show a post-game interstitial ad after every N completed games for this specific game. Overrides the global setting from
/v1/app-settings.